Intel Played Hours - Account Levels – Playtime Tier System

Intel Played Hours - Account Levels – Playtime Tier System Intel Played Hours - Account Levels – Playtime Tier System Intel Played Hours - Account Levels – Playtime Tier System Intel Played Hours - Account Levels – Playtime Tier System Intel Played Hours - Account Levels – Playtime Tier System
  • Intel Played Hours - Account Levels – Playtime Tier System
  • Intel Played Hours - Account Levels – Playtime Tier System
  • Intel Played Hours - Account Levels – Playtime Tier System
  • Intel Played Hours - Account Levels – Playtime Tier System
  • Intel Played Hours - Account Levels – Playtime Tier System

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Account Levels – Playtime Tier System

Account Levels is a standalone playtime-based tier system for FiveM servers. It rewards players with an account-wide level based on their total active hours played on your server.

The system is per-account, not per-character, meaning players with multiple characters share the same progression, level, rewards and unlocks across your entire server.


Key Features

  • Account-wide progression shared across all characters
  • 9 default tiers from Level 0 to Level 8, fully configurable
  • Playtime-based leveling using active server time
  • AFK protection with server and client-side checks
  • Daily playtime cap to prevent farming and bot abuse
  • Clean public API for gating jobs, vehicles, weapons, items, properties and more
  • Modern NUI panel with Status, Leaderboard and Admin tabs
  • Cinematic level-up animation with unlock display
  • Leaderboard system with online/offline indicators
  • ACE-gated admin panel with audit logging
  • Live 3D character preview rendered with a scripted FiveM camera
  • Optional XP boosts for events, VIP groups and catchup bonuses
  • Optional Discord webhook for level-ups and admin actions
  • English and Hungarian locales included

Framework Compatibility

Account Levels automatically detects your framework and loads the correct bridge.

  • Standalone
  • QBox
  • QB-Core
  • ESX

You can also force a specific framework mode in the configuration file.


Modern Classified-Dossier Style NUI

The included interface is designed with a polished RP-friendly classified dossier aesthetic. Players can open one unified panel to view their account level, progress, statistics and leaderboard position.

  • Status panel with current tier and progress bar
  • Subject card with account details and session data
  • Upcoming access list for future unlocks
  • Leaderboard with top players and online state
  • Admin tab hidden from non-staff users
  • Level-up cinematic animation
  • Live in-game 3D character preview

Admin Tools

Staff members with the configured ACE permission can manage accounts directly from the NUI admin panel. Every admin action is logged to the database for full accountability.

  • Search player accounts
  • View account details and history
  • Add bonus minutes
  • Set player tier
  • Grant prestige
  • Reset accounts
  • View audit logs
  • View level distribution statistics

Public Server API

Account Levels includes server exports that allow other resources to check levels and restrict access to features.

exports.account_levels:GetLevel(source)
exports.account_levels:GetTotalMinutes(source)
exports.account_levels:RequireLevel(source, level)
exports.account_levels:RegisterGate(id, options)
exports.account_levels:CheckGate(id, source)

This makes it easy to lock jobs, factions, vehicles, weapons, items, businesses, properties or any custom server feature behind a required account tier.


Example Use Cases

  • Require Tier 3 for police or EMS jobs
  • Unlock premium vehicles after a certain playtime level
  • Restrict powerful weapons to veteran players
  • Give loyal players money or item rewards on level-up
  • Create VIP or don ator playtime multipliers
  • Run weekend XP boost events
  • Show a server-wide leaderboard of the most active players

Progression Modifiers

The resource supports multiple optional modifiers for flexible progression balancing.

  • Server-wide event boost
  • ACE group multipliers, such as VIP or don ator boosts
  • Catchup bonus for new players
  • Optional inactivity decay
  • Configurable daily cap

Requirements

  • FiveM server
  • Lua 5.4
  • oxmysql 2.7 or newer
  • ox_lib 3.0 or newer
  • MariaDB 10.11+ or MySQL 8.x

Optional framework support is available for QBox, QB-Core and ESX.


Included Files

  • Full source resource
  • Configuration file
  • Automatic SQL installation
  • HTML/CSS/vanilla JS NUI
  • Framework bridge files
  • English locale
  • Hungarian locale
  • Integration examples

Commands

  • /level – Open the main account level panel
  • /level leaderboard – Open the leaderboard
  • /level admin – Open the admin panel
  • /playtime – Show current playtime and tier
  • /alboost – Start a server-wide XP boost
  • /algrant – Grant bonus minutes to a player
  • /alpreviewdebug – Tune the 3D character preview camera

All commands and the default keybind are configurable.


Why Use Account Levels?

Account Levels gives your server a long-term progression layer that rewards loyal players, protects important features from brand-new accounts and gives staff full control over account progression.

It is perfect for roleplay servers that want meaningful progression without forcing players into grind-heavy systems. Server owners can decide exactly what each tier unlocks using the built-in API.


Support

For support, bug reports or feature requests, please open a ticket through this Tebex store.


Author: ferencfegyenc
Version: 1.0.0
Resource Name: account_levels

Redistribution, resale or leaking of this resource is strictly prohibited.